Tech bros say that NFTs are the future of art. NFTs are, at best, the future of grifting. At worst, they're the future of the complete annihilation of our environment—albeit in a completely decentralized way!
It sucks that many video game companies are jumping on that bandwagon, but at least we have a bunch of bonkers NFT-related tales that will warm your heart through laughter … while the rest of your body freezes because crypto has rendered energy bills too expensive.

科技达人说NFT是游戏的未来。NFTs往好里说是诈骗的未来,往最坏里说,它们是我们环境毁灭的未来——尽管是多点式开花的方式!
糟糕的是许多视频游戏公司正在跳上这班风尚快车,但是至少我们有着一大堆的疯狂的NFT相关的故事来通过笑让温暖你的内心,然而你的身体却会冻结,因为加密技术让电费账单太贵了。


5
Even The Company Behind The Biggest Environmentalist Game Ever Is Into NFTs Now

甚至于曾经最大的环保主义游戏背后的公司现在也加入到了NFTs当中

First, a quick NFT primer for those of you who've managed to dodge the topic so far. NFTs (non-fungible tokens) are a way of publicly recording who owns what. They were popularized by cryptocurrency investors, who wanted more people to deal in crypto to inflate crypto's value. NFTs are a scam: People willingly pay more for an NFT than they would for the actual associated piece of art because they believe they can resell the NFT for even more, but many buyers won't be able to sell at all.
Games have no use for NFTs. Video game companies are already perfectly capable of recording who owns what, using normal means, and in fact their whole existing business model depends on that. But companies like selling NFTs for items because customers will pay a lot for them (again: it's a scam). The problem, even for those of us not being scammed, is NFTs consume a ludicrous amount of energy, due to the artificially complicated ways they're authenticated. One transaction might consume as much energy as ten years of you running every appliance in your house.
That brings us to Square Enix. Square's most popular ever title is Final Fantasy VII, a game about leading a group of eco-activists as they prevent the biggest corporation from destroying the world by draining it of resources. Great idea. Too bad Square Enix is now ecstatic about the crypto business as well, as they revealed in a New Year's letter that was less about wishing fans a new year and more about trying to convince fans to betray their beloved characters in favor of a scam.
Though to be fair, it's been over 25 years since the release of Final Fantasy VII. They probably just don't remember ... oh, wait, Square Enix's letter capped off the year that saw the release of the Final Fantasy VII remake.

首先,先给你们这些一直在努力略过题目的读者一个快带的NFTs的入门知识。NFT(不可替代代币)是一种公开存储谁拥有什么的方式。被一群数字加密货币的投资者炒了起来,希望有更多的人加入加密交易中来业务来炒高加密货币的价值。NFT就是一场骗局:人们愿意为了NFT支付比相关的实际游戏物品更高的价格,只是因为人们相信他们可以通过转售获得更多的金钱,但是许多的购买者完全不会出售。
NFT对于游戏来说毫无用处。因为游戏公司完全可以记录下谁拥有什么,用常规手段就行,实际上他们的整个业务模式就是基于此的。但是游戏公司还是会喜欢卖NFT,因为玩家愿意花很多钱买(再次强调:不过是一场骗局)。问题在于,即使对于我们这些不上当的人来说,NFT也会消耗大量能源,这是因为其身份验证机制很复杂。每次交易都会消耗你十年的家电用电量。
让我们把目光转向史克威尔艾尼克斯公司,史克威尔艾尼克斯公司最出名的作品是《最终幻想VII》,这是一款领导一群环保人士对抗世界最大的公司,防止其耗尽资源毁灭环境的游戏。想法很好,但是史克威尔艾尼克斯公司现在也投身到了加密业务中,他们是在一封新年信中披露的,那其中的内容不是祝粉丝们新年快乐,而是说服粉丝们背弃自己喜欢的角色投身到“骗局”中。
虽然公平地来说,《最终幻想VII》已经发行超过25年了,他们大概也记不得有这么个作品了。 但是,慢着,史克威尔艾尼克斯公司公司的那封信正是《最终幻想VII》重制版发行的那一年之后的一年。
原创翻译:龙腾网 http://www.ltaaa.cn 转载请注明出处


4
STALKER 2 Is Being Faithful To Its Source Material In The Dumbest Possible Way

STALKER 2 正在以最愚蠢的方式忠实于原型

The developers of the once highly anticipated STALKER 2 announced that they would be filling the game with all sorts of NFT "functionalities." That's a sneaky attempt to profit off the game in a manner even slimier than loot boxes. The announcement was met with so much disappointment from the community that the team backpedaled on the idea one day later.
The dev team's whole position sounds even more messed up once you dig a bit into the IP's history. The game series is based on a movie of the same name by Russian filmmaker Andrei Tarkovsky. The film tells the story of a Stalker, a type of dude whose thing is to guide others through a desolate and dangerous zone and into a mysterious place that'll grant their innermost wishes. It's a remarkable film that manages to constantly flash you with images of pure beauty that are somehow always imbued with total dread.
stalker movie
The problem is that it went too far in order to reach that obxtive. You see, instead of using sets and props, they shot in the most awful places they could find. That included sewers..
... and even next to a goddamn chemical factory.
That boldness resulted in incredible visuals, but also in the deaths of many of the people involved in the film, including Tarkovsky himself. Don't worry, they didn't die immediately from a freak accident during the shooting. They died shortly after, from horrible diseases.
Okay, NFTs aren't exactly the same as that, we sure wish the Stalker devs could have seen the similarities between NFTs, a tech that's only groundbreaking in the sense that it's destroying the earth, and a style of filmmaking equivalent to Soviet Jackass.

一度备受期待的STALKER 2的开发人员宣布他们将会在游戏中添加大量的NFT功能。 这真是一种偷偷摸摸地比舔箱子还要假惺惺的方式。这一宣告引起了社会的极大抵制,以致于开发团队一天之后就撤销了这一想法。一旦你深入一点挖掘IP的历史,你就会发现开发团队的整个立场非常混乱。这个游戏系列改编自俄罗斯电影制作人Andrei Tarkovsky。电影讲述了一位Stakler(追踪者)的故事,这种职业的任务是引导其他人进入一个无人的危险地带,进入一个神秘地区,满足他们内心冒险的欲望。这是一部出色的电影,用充满恐怖元素的唯美场景刷新着你的视听体验。
问题是为了达成这一目的而太过用力了。你看,不是在一些障碍和柱子后面,他们在糟糕的地方射击,比如下水道。
而且甚至是化工厂旁边的水下道里。
这种大胆的设计导致了难以置信的视觉效果,但同样导致了许多电影人物的死亡,包括Tarkovsky自己。不要担心,他们并不会立刻在枪战事故中死亡,他们会在之后因为可怕的疾病而死亡。
好吧,NFT并不是像是如此,我们的确希望Stalker的开发团队能够看到与NFT的相似性, 这一技术仅仅在毁坏地球的意义和苏联蠢电影的制作风格上具有开创性。

3
Peter Molyneux Is Still The God Of Hubris

Peter Molyneux依然是傲慢之神

Peter Molyneux is known for two things: promising the most ambitious games ever and always failing to deliver. You might remember Molyneux from humility simulators such as Black & White, the game where you play as a literal god, or Godus, the game that convinced fans to throw $750,000 at Molyneux in the hopes of getting to play as a god. It has been in development hell early access for 7 years.
Poor guy, maybe his problem for all those years was that we still hadn't come up with a type of technology as untrustworthy as he is! Well, before the end of 2021, Molyneux announced Legacy, an NFT-funded game. We don't know exactly what he means by that, but we know it's the only game of its kind, and, you guessed it, also the most ambitious one of its kind ever! Anyway, Legacy still doesn’t have anything to show for it aside from some formulaic-ass concept shots.
But because it is what's inside that matters, someone has already spent over $500,000 on the promise of an imaginary plot of land. That's nearly as much as Molyneux got for his previous vaporware sensation, and that's terrible, but it's a mere fraction of the $50 million he's has already managed to make on Legacy NFTs.
Molyneux has stated his dissatisfaction with other cryptocurrency-based games, stating that they're usually more about the blockchain than they're about the game experience. Legacy, in Molyneux's own words, will be about the blockchain, sure, but also about consequences. Well, at least we can't accuse him of not warning us this time.

Peter Molyneux因为两件事情而闻名:一件是承诺发行最具雄心的游戏,另一件是总是不能履行承诺。你大概因为黑与白这一你在其中扮演上帝的游戏这一说服你花上75万美元扮演上帝的游戏而记得Peter Molyneux。7年来一直处于开发早期阶段。
可怜的家伙,也许他这们多年来的问题是我们还没有搞出一种技术那种像他一样不靠谱的技术。好吧,在2021年即将过去的时刻,Molyneux宣告了Legacy这一NFT基础上的游戏。我们不明白他们这么说的意思是什么, 但我们知道这款游戏是同类型中的唯一一款,你也想到了,也是同类型中的最具有雄心的一款。除了一些常规的人物臂部视角概念图之外,没有任外关于这款游戏的信息。
但是关键在于这个问题之中,有人在里面的一块虚拟土地上花了50万美元,几乎相当于Molyneus在其之前的雾件中的花费一样多,确实很糟糕,但也只是从Legacy NFT中赚取的5000万美元中的一小部分。
Molyneux甚至于表达了他对其它基于数字加密货币的游戏的不满。Legacy——用Molyneux自己的话说——将是有关于区块链的,同样也有后果。至少这次我们不能责怪他没有警告过我们。

2
Nintendo Finally Cracks Down On A Fan Game That Actually Deserved Obliteration

任天堂终于对一款应当被灭掉的同人游戏进行打击了。

The only thing Nintendo likes more than neglecting beloved franchises is destroying fan projects trying to breathe some life into them. You've made a game that features one of Nintendo's classic characters as a way to deal with years of Nintendo only caring about Zelda and Mario? Too bad, it's cease and desist o'clock—even if your game isn't made for profit. Fans, as well as people who like games in general, know that's not a good practice because many of these projects allow people to play games they wouldn't have access to otherwise.
And yet, one time, Nintendo used their banhammer after the fans themselves called for it. The game in question was made from a mishmash of stolen assets in a half-assed attempt to create a make-money-quick NFT Battle Royale chimera.
The makers, 1-UP Platform, promoted it as an “indie title," as well as a “retro-gaming platform for everyone that uses NFTs as powerups."
Nintendo did short work of it, but you kind of have to excuse 1-UP. Their belief that they could get away with stealing ultra well-known assets from one of the biggest companies in the world and sell them as an “indie” game reveals a level of hubris that would inspire even the likes of Peter Molyneux.

任天堂唯一比忽视深受喜爱的特许经营权的事情就是摧毁试图注入新鲜活力的同人项目。你制作了一款游戏,其中以任天堂的一款经典角色为卖点,试图解决任天堂多年来只关注于塞尔达和马里奥的局面?你摊上事儿了,快停下来吧,即使你的游戏并不是为了盈利。粉丝和一般的遊戏爱好者都知道这样做并不好, 因为这些同人项目将使得人们可以玩他们本来不应当玩到的游戏。
而且,有一次,任天堂在粉丝们的呼吁下使用了他们的版权铁锤。是一款多种偷来的文创组成的混合产物的半成品游戏,为的是创造一款来钱快的战斗皇家幻想游戏。
制作人是1-up platform,将其作为一款独立游戏推广,一款使用NFT的面向所有人的复古游戏平台。
任天堂在其是的贡献很少,但是你必须原谅1-up。他们相信他们可以从世界上最大的公司那里窃取文创而逃脱惩罚并且作为独立游戏对外销售的信念表现出了一种连Molyneus这样的人都能受到鼓舞的顶级傲慢。

1
NFTs Blowing Up AND Deflating In The Hands Of Ubisoft

NFT在育碧手中膨胀和收缩

Okay, not everything is terrible—yet.
Shortly before the end of 2021, the spider covenant that composes Ubisoft's upper management announced its giddiness at the possibility of making money via cosmetic NFTs. The public didn't like it. But that was expected. What wasn't expected, however, was a resistance movement emerging from inside the company. While most of the devs sarcastically asked what “problem” this “solution” was for, some others asked whether it'd be worth the extremely negative publicity, and one straight-up asked, “How can you look at private property, speculation, artificial scarcity, and egoism, then say ‘yes this is good, I want that, let’s put it in art?’”
You'd still expect Ubisoft to make a hell of a lot of money out of it. But it just wasn't meant to be.
Up until the minting of this piece, Ubisoft's first venture into NFTs had only made them ... not even $400. Those are great numbers—for us—because one must assume Ubisoft paid a pretty penny for the entire operation, which certainly resulted in the company losing money, not to mention the further destruction of the company's public image.

并不是一切都很糟糕,目前来说。
在2021年年末之前不久,组成育碧管理高层的蜘蛛协议宣布将要转向追求通过NFT来盈利的可能。公众并不喜欢,这是意料之中的,出乎意料的是,公司内部也出一网打尽了一场抵制运动,开发团队讽刺地询问这个方案要解决什么问题,一些人问是否值得这种负面宣传效果,有人直截了当地问,你们怎么能看着私有财产、投机、人为短缺、利己主义然后说是的,这很好,我想要,让我们在游戏中实现吧?
你仍然能够看到育碧从中血赚一大笔钱,但这不是本意。
在赚大钱之前,育碧第一次的投资只不过才定价400刀。这对我们来说是一大笔钱,因为我们得认为育碧为整个操作投资了一大笔钱,会导致公司亏损,更不必提会造成的公司形象的破坏了。